I, Steve(Smoth)Smith do not yield permission, rights to
modify, disassemble parts of this project for use in any
work. I expect the project to be recognized as a single
entity which unless specifically granted, no one has
permission to modify or use outside of it's purpose.
Unless I have given specific permission, I do not permit
the modification of any asset belonging to Gundam RTS.
However, if requested permission may be given, at my
discretion, to an individual allowing use or
modification for a specific asset of the project.
Such permission will not relinquish my rights to the
work contained in Gundam RTS. If I do choose to permit
the usage of Gundam RTS assets, such usage will be
limited to that asset of the project and nothing else.
I encourage distribution of Gundam RTS as a whole
package, I only require that this mod is credited to me
as a product of my work and that Bandai is recognized as
the copyright holder of all designs, names and fiction
related to Gundam. It may not be distributed under any
license other then the license written here.
This is a project for
Spring, it may be used in Spring as game content,
screenshots maybe taken and used as promotional material
for, Bandai, Gundam RTS or Spring. Videos may be
recorded and used as promotional material for Bandai,
Spring or Gundam RTS. Gundam RTS is not to be modified,
it may only be used as a game package for spring RTS.
Assets include but not limited to:
All artwork(models, textures, effects art), scripting,
This means NO ONE HAS
PERMISSION TO modify and/or use any part of my mod for
their work. I am not releasing it as open source etc
because I do not have any license over the work.
However, it is my work(scripting, modeling, texturing)
and I retain the right to said work as my own for use as
I see fit.
Q: Who made this project ?
A: Me, just one obsessed dude who wanted to see a
completed Gundam project happen.
Q: What exactly is this project ?
A: Well, simply put I have not been happy with the lack
of Gundam PC games out there. The ones that do come to
the states tend to be poorly executed and NEVER for the
PC. That aside, I am tired of half baked project ... not
naming any.... but some have yet to come out and others
tend to be half baked attempts. I wanted something a bit
more complete. Something that isn't half-way
implemented. Something I could play for years.
Q: What series does this
project plan to cover?
A: Well officially, I plan on covering what I can
from the EF versus Zeon conflicts. So in short I want to
loosely cover 0079-0083. I do add a few things from the
video games, extra stuff like MSV and side stories.
Q: Are you going to give the mechs stats by
A: First of all... it is FICTION... that being
said I will try and faithfully carry out the execution
the mecha and vehicles of the anime. Some things may
have to change in the interest of balance or game
constraints. Certain aspects have to be ignored or
For example the EF use a "light GM" for construction.
After all the Ball would look goofy floating on the
ground and animating a construction crew would have been
Q: Why in the heck are you not doing space?
A: I love 8th ms team. It is that simple. Also Spring only
allows for units to have 1 mode of travel. so mechs
utilizing their verniers/thrusters wouldn't be possible.
Oh... and Norris OWNS YOU!
what new units are planned for future expansion?
Gyan High mobility
What tools did you use?
MGI Photosuite LE 6.5
Note: it is highly unlikely at this point that there
could have been something I missed or would want to put
in. However, I may still consider a suggestion and no,
do not plan on Gundam Wing or Seed.